Why Hexagons??
CosmicConveyor » Devlog
Why Hexagon??
Actually, there are a few reasons:
- It is much easier to code in a square tile grid. A hexagonal grid is much harder to implement.
- The brain is not used to hexagonal grid, it is harder to judge space and distance.
- Pixel sprites does not respond well to being rotated 30 or 60 degrees. I would need to make 2 to 6 versions of a single sprite.
Take an arrow, for example:
So Why???
Because hexagons are the bestagons. https://youtu.be/thOifuHs6eY
CosmicConveyor
A new hexagonal factory building game set in space
Status | In development |
Author | Fetss |
Genre | Strategy |
Tags | 2D, Hex Based, Pixel Art, Sandbox, Singleplayer, Tactical, Unity |
More posts
- Main Menu and Audio UpdateDec 23, 2021
- New Galaxy updateDec 18, 2021
- The Focus of the gameDec 13, 2021
- New Big UpdateDec 08, 2021
- The MoneyDec 05, 2021
- New Update!Nov 30, 2021
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